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Difficulty Modifiers

These modifiers tune the challenge of the active gameplay features in this docs slice: Boxing and Flow.

  • One Portal: condenses portal-capable choreography to a single forward-facing presentation.
  • 3 Portals: condenses portal-capable choreography to three forward-facing positions.
  • Ghost Targets: targets disappear as they approach the athlete.
  • Speed Up: targets and obstacles travel faster.
  • Slow Down: targets and obstacles travel slower.
  • Arcade Mode: adds a fail-state health system.
  • Hardcore Mode: mistakes can restart the song or run.

Future gameplay features may eventually define additional modifier behavior, but Step and Dance are not active gameplay modes in this docs slice.