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Art Inspiration

  • Direction: natural wonder with digital zen UI
  • Aesthetic: premium fitness with clean, high-contrast readability
  • Constraint: visuals should serve the PC-first camera workout experience first, while staying portable to later mobile and VR work where possible
  • Nature Inspired: choose environments inspired by strong outdoor or studio energy

Art domains that still matter

  • Environments for workout atmosphere
  • Avatars for player/coach identity
  • Cosmetics for controlled profile customization
  • Core internal assets for UI, branding, and runtime presentation

Scope note

Older docs emphasized package-local gameplay skins/assets as a creator-facing product pillar. The current docs slice shifts customization toward controlled avatar/cosmetics progression instead.