Premium Workout Governance¶
This document translates AeroBeat's free-to-play + premium-workout strategy into the locked v1 governance rules for public community publishing.
For the compact canonical launch policy, see V1 UGC Submission and Review Policy.
Strategic conclusion¶
AeroBeat's current v1 direction is to support both free and premium community workouts, but only if premium publication is treated as a governed lane with clear rules for:
- package scope
- pricing
- review before release
- truthfulness and rights self-attestation
- suspension and takedown handling
The launch system should optimize for trust, clarity, and low operational scope, not for perfect anti-piracy control.
Locked v1 decisions¶
1. Premium remains a separate governed lane¶
AeroBeat v1 keeps two public workout lanes:
- Free workouts
- Premium workouts
Premium is not just a boolean toggle on an arbitrary upload. It carries stronger rules around review, pricing, and catalog trust.
2. One difficulty per package¶
A public workout package represents one concrete difficulty only.
That means:
- alternate difficulties are separate packages
- purchasing one premium difficulty does not automatically grant sibling difficulties
- premium review should not assume bundled cross-difficulty coverage inside one SKU
This replaces earlier assumptions that premium workouts should ship with multiple bundled difficulty slices.
3. Premium pricing is formula-based¶
Premium pricing in v1 is:
$1 per 10 minutes of package runtime, rounded up to the nearest whole dollar
Examples:
- a package under 10 minutes still prices at $1
- a 14-minute package prices at $2
- a 30-minute package prices at $3
Counted runtime includes:
- all workout sets
- warm-up video runtime when coaching is enabled
- cool-down video runtime when coaching is enabled
Counted runtime does not include:
- short automatic delays between sets
Creators do not set arbitrary prices in v1. Review verifies that runtime and price are truthful.
4. Coaching is optional, but complete when enabled¶
Coaching is optional for both free and premium workouts.
If coaching is enabled, it is all-or-nothing:
- one warm-up video is required
- one cool-down video is required
- every set must have one unique voice-over audio file
- VO should be relevant to the set and should not be random, misleading, or contradictory filler
Warm-up and cool-down videos must each be between 1:00 and 5:00 inclusive.
Coaching content adds value and therefore counts toward premium runtime when present.
5. Every set needs an environment, and every package needs cover art¶
Both free and premium workouts must include:
- an environment layer for every set
- a thumbnail / cover-art asset
The minimum acceptable environment is a static 2D background image.
Video and 3D/GLB environments are optional upgrades, not baseline requirements.
6. Public release is gated by mod.io Full Curation¶
For v1, all public UGC, free and premium, must pass review before release.
The operational gate is mod.io Full Curation.
AeroBeat may describe the policy in its own product terms, but v1 does not build a second AeroBeat-owned public release cockpit. This keeps launch scope lower while still enforcing review.
7. Review is about trust, policy, and truthfulness¶
V1 review should focus on:
- malformed or broken packages
- missing required assets
- misleading titles, descriptions, or artwork
- lane-rule violations
- clone / near-duplicate abuse
- self-attested rights posture
- policy / safety / legal concerns
Review should not become a vague editorial-quality filter based on taste alone.
8. Lane conversion is not allowed in place¶
A workout cannot be converted in place from:
- free → premium
- premium → free
Instead, creators must submit a new item in the destination lane.
If the new submission is effectively the same workout as the old opposite-lane listing, reviewers may require the prior listing to be removed as a condition of approval.
9. Material updates require re-review¶
Published workouts must re-enter review when an update changes:
- workout content
- difficulty
- runtime
- premium price
- coaching media
- environment assets
- thumbnail / cover art
- storefront truthfulness or other policy-relevant metadata
Clearly minor updates such as typo fixes may bypass full re-review at reviewer discretion. If there is doubt, treat the update as material.
The currently approved live version should remain available while a new version is under review unless the live version itself is under investigation.
10. Suspended maps to mod.io deactivated¶
The policy vocabulary should still include a conceptual suspended state for high-risk post-publication problems such as:
- DMCA / rights complaints
- fraud or bait-and-switch behavior
- safety issues
- severe clone / abuse concerns
In v1, that concept maps to mod.io deactivated.
11. Rights posture is self-attested in v1¶
Creators self-attest that they have the rights needed for all submitted assets and content.
V1 does not require proof-of-rights documents in the standard workflow.
The current operational route for DMCA / copyright / takedown handling is mod.io's reporting and moderation system, with AeroBeat retaining the policy vocabulary for creator sanctions and lane trust decisions.
12. Paid-workout legal posture is still pending firmer confirmation¶
The governance rules in this document describe the current intended v1 operating model for premium community workouts.
They do not claim that the broader DMCA / safe-harbor posture for paid creator workouts is already finally confirmed. AeroBeat is currently operating on the working assumption that creator self-attestation, review-gated publication, restrained promotion, and mod.io-centered reporting/takedown routing may be sufficient, but firmer provider/legal confirmation is still pending.
Recommended workflow consequences¶
A premium-ready package should be expected to satisfy all of the following before approval:
- one-difficulty-per-package scope
- truthful runtime and formula-based price
- required environment coverage
- required thumbnail / cover art
- complete coaching media if coaching is enabled
- truthful metadata and lane classification
- successful review under mod.io Full Curation
Not reopened here¶
This document does not reopen the separate follow-on work for:
- detailed boxing difficulty taxonomy
- detailed flow difficulty taxonomy
- prefab-tag recommendation rules
- Peanut Gallery advisory moderation details
- richer coaching discovery taxonomy
Those remain later design/system tasks, not launch-governance questions.
Final recommendation¶
AeroBeat should launch premium UGC in v1 with a small, explicit, review-gated rule set:
- one difficulty per package
- formula-based pricing
- coaching optional but complete when enabled
- per-set environments plus required cover art
- mod.io Full Curation for all public release
- no in-place free/premium lane conversion
- re-review for material changes
- deactivated-as-suspended handling for high-risk issues
That posture is realistic and aligned with the now-locked v1 product policy as the current operating model, while the exact paid-workout legal sufficiency still awaits firmer provider/legal confirmation.